May 12, 2009

Eric: It's my second post in two days. Ergo, it's about City of Heroes.

Coh Architect Logo V4B
So it's been a long while. And hey, no promises about how long it'll be this time. It mostly depends on whether or not I actually have things to say.

That's a more powerful drag on blogging than you might realize. In the several million plus word history of Websnark, I've said a lot of things. Some of them haven't sucked. Others have. On the whole, I've done okay. Mostly.

On the other hand, very few bloggers manage to get married as a result of their blogs. By any standard, I'm way ahead of the game. But I digress.

The thing is... I don't have a lot of impetus to repeat myself. When I have new things to say or something catches my imagination, I write about it, but there's only so many times you can write about putting a fucking cast page on your webcomic and keeping it at least moderately kept up before it all sounds repetitive. That's what ultimately killed my enthusiasm for State of the (Web)Cartoonist, by the by. It's not that I ran out of strips I read. It's that the stuff I was saying about them just felt repetitive. "X does this pretty well." "Y used to do this better." "Z writes a better strip than I gave Z credit for." Blah blah blah blah blah.

But, there's still stuff I like to write about. And every now and again I'll bring them back up. Sometimes it'll be old hat, sometimes it won't.

Which brings us back, yet again, inexorably, to City of Heroes.

A lot of my friends have given up on the old City. "It's too repetitive," they say. "Gameplay doesn't evolve," they say. "I'd rather play World of Warcraft because it has variety," they say. So, you know. They're weak. Weak like flowers. Weak like children. Weak like children of flowers.

But they have a point. For all the (pretty freaking amazing) content updates that City of Heroes has had in its five year history, it's also pretty long in the tooth. There's only so many times you want to fight Skulls and Hellions. Only so many times you want to contend with Nemesis or run the horror that is the Positron Task Force. Only so many times you want to do the Portal missions or claw your way into Grandville. And when something new comes out, it's usually pretty limited. When Issue 12 hit the servers -- that being "The Midnight Hour" -- it included what looked like a ton of new content. New missions for Levels 10-20 of both heroes and villains. New post-35 content in a co-op zone back in Roman times. The epic archetypes for Villains, giving redside players access to Widows and Wolf Spiders and their various paths for growth. A remaking of the Hollows trial zone to give it more gameplay and missions and stuff. UI improvements. And "powerset proliferation" that opened new powers to new archetypes and even added more powersets to the game entirely.

That seems like it should be enough, damn it. That seems like it should be more than enough, for a good long time.

But... more powersets means more alts, not more content. The Epic villains only applied to the relatively small subset of players who took a villain all the way to 50, and then the custom content for those new epic villains was... relatively sparse. The new Midnight Squad missions pretty much included a pizza run to read content (customized for your character origin, not that it seemed to make much of a difference other than as a proof of concept) about the origins of superpowers, a single mission string at lower level, a mission string to 'become a member of the Midnight Squad,' and then access to an entirely new and pretty zone with... not a lot to do in it. There was an introduction mission string, plus the chance to have continual repetitive missions, and a really good task force which needed six players to try out. They came right out and admitted that the new zome of Cimerora was more a proof of concept and a place where content could be added than a fleshed out zone in its own right.

Put simply... it didn't take long for everything new in Issue 12 to feel played out. A nice fresh influx of content... which quickly felt kind of stale.

This might seem odd, but you have to remember something important about most new content at City of Heroes. If they build new virtual sets, that can be really pretty and really interesting and there can be lots of easter eggs and the like. However, new missions really come down to new text to read and maybe a few new enemies to fight, but for the most part things work the same way that they always have. You click the glowing object to 'disarm' it or 'collect' it or 'interact' with it. You use essentially the same tactics to fight enemies regardless of what their outer appearances look like. It really, really comes down to what you read in the text boxes, and once you've read them... you've read them.

(I have some friends who clearly don't care even slightly about what's in those text boxes. For them, new content is meaningless without new gameplay. There's not much to be done for them, though.)

Cryptic NCSoft NorCal Paragon Studios rallied, though. They came out with two more content updates and announced a third within that same year. The first (Issue 13 - "Power and Responsibility") gave a new system of 'day jobs,' letting players get bonuses for where they happened to log out (and badges badges badges to boot). It also filled out Cimerora's sparse missions (somewhat), and put in several new systems (like a leveling pact that lets you pair your experience to someone else, keeping you both in sync, and a system that lets you earn some of the better trinkets without having to do some of the more repetitive content and the like). It was okay, and kind of cool, and once again lost its new content smell pretty quickly.

The next issue -- Issue 14 - "Architect" -- was the big one. It got monumental press, and was almost universally loved, in part because it really did change the City of Heroes experience. Now, players can actually create their own content. They can create their own missions and create their own enemies (which are actually considerably harder to beat than most of the in-game enemies). It's amazing. And the Mission Architect itself is really well put together. There is amazing flexibility, and tons of maps, and the same capacity for costume designing you get for character creation with the added bonus that all the special event costume bits are available too (with the use, admittedly, of skee-ball tickets you collect when playing in the Architect. And no, I'm not kidding.)

If you wondered where I was in, oh, February and March? I got into the closed beta. I lived in the Mission Architect. Weds was very, very kind and understanding despite my spending hours a day creating new enemy groups and building mission strings, playing other peoples' Mission Architect missions, and in generally just devouring this thing. And then it released and it was a monumental and fast success, with incredibly fast growth....

...which then stopped.

See, you have three slots you can develop. Three mission arcs, with up to 5 missions each. That's it. When you've built three mission arcs, you can hope for one of the Developers to decide your mission is one of the best they've seen -- out of the literally tens of thousands being written -- and make your arc "Dev's Choice," making the arc permanent and freeing a development slot for you. Or you can manage to get a plurality of players -- several thousand being required -- to rate your arc as one of the best in the game, putting it (at least temporarily) in the Hall of Fame, which does the same thing.

Otherwise, if you want to publish a new arc, you have to delete an old one.

I'm sure their intention is to keep the database clear. After all, there are so many more thousands of arcs than there are players to play them. (Before the Beta finished, one of the Dev's admitted that the Beta testers alone had managed to create more content than the Developers had made in the official part of the game over the five years City of Heroes had been out). But the problem is, the kind of person who loves this kind of shit doesn't want to delete their arcs. Someone might play them, after all. They want to hold onto them. They want to build sequels to them. They want to keep going.

Only they can't. It doesn't take that long to make three mission arcs. Even three good ones. Inside of a week or two the kind of person who... oh, I don't know, buys the freaking "Architect" edition of the game on a store shelf is going to have more content than he can publish.

And it's not even a matter of letting your content out to play for a while, then rotating it. If you unpublish one of your story arcs to make room for another, even temporarily, all the ratings and evidence that people have played the first arc disappear. You are starting from scratch. So if a few dozen people have played your arc and you're still sitting at a 4 rating or above, you really don't want to shoot those ratings in the head so you can publish something untested.

I said above -- the only ways... the only ways to get more slots right now are to catch the eye of a developer (and get "Dev's Choice") or to earn your way into the Hall of Fame. And as of this writing there are exactly fourteen missions selected for Developer's Choice (out of 168,000+ arcs that have been published to date). So only fourteen different people (no one has more than one Dev's Choice, and the rumor is no one will get more than one) can have a fourth arc published by that method.

And Hall of Fame? Please. Hall of Fame is conditional. You have to keep your averages up. Groups of players formed coalitions to auto-five-star everything they produced in order to try and force their way into the Hall of Fame. Other groups of players began auto-one or zero-starring everything with five stars to combat it. The rating system is currently so polluted it's eligible for Superfund cleanup money. With over a month of play and over 168,000 missions published (though not necessarily active), a grand total of none have hit the Hall of Fame. It is, at least for the moment, not only a non-entity but not worth going for.

Which is not the worst of their problems. Hand in hand with all that have been a startlingly large number of farming missions that have been built, and a lot of people who are exploiting the Mission Architect to create powerlevelers' dreams. I've heard rumors of characters going from L1 to L50 in a day, and I can believe it. They've started to crack down on these things and redesign the badges you can earn from the system, but it's going to be an ongoing problem and it's further coloring the long term success of the Mission Architect. It probably doesn't help that the people who are really into the creative side of the system run out of arc slots and either have to dump their output or stop creating, while the farmers can cheerfully nuke a farming mission that gets compromised and build the next one in their list without batting an eye.

Now. I'll let you in on a little secret. You know those 14 Dev's Choice missions? Yeah, one of them is mine. Arc ID 1006, Ripping Out Reform. It's a low level villain romp where you're trying to keep efforts to reform the Rogue Island Police from succeeding. I'm proud of it. I'm very proud of it being one of the fourteen Dev's Choices. And as a result, I have not three but four published arcs. Of my three non-Dev's Choice arcs, not one of them... not one of them is below 4 stars in rating, for whatever that's worth in this environment. I like them all. I don't want to delete any of them.

As a result... the Mission Architect -- which I'm apparently pretty good at -- is meaningless to my ongoing City of Heroes experience. I can't publish any more story arcs. I'm done. And I only have so much right to complain, since I'm already ahead of put near everybody else.

I sent a message in the system, begging for a chance to send them more money and open up more arcs. (I honestly can't afford to spend the fifteen a month extra it would cost to have another account purely so I could have the three slots open to that account, but I can drop some one-time cash on getting new slots over time.) Sadly, a few weeks later, that message hasn't even been read. It doesn't matter, they've heard it from a lot of other people. C'est ca. There's nothing to be done for it. I can play other peoples' arcs, but barring a new system that lets us buy new arcs, there's nothing I can add.

Amusingly, we now have new content pouring into the game. New missions, new challenges, new text to read, new costumes to look at. And some of it's freaking amazing. And so people who don't care about creating content are sitting pretty. They can play all kinds of new stuff. But the major selling point of the new update -- the content creation system -- either has a very short shelf-life in a player's experience or encourages the player to not get emotionally attached to what he writes.

Also amusingly, the bar for further new content issues has now been raised. We have a new issue announced for early summer -- Issue 15 - "Anniversary." It sounds pretty damn spiffy, with the return of one of the best of the villain groups the game has ever had, the 5th Column. (Long time readers may recall I had rather firm opinions about the removal of the 5th Column from the game.) But while I'm glad to hear there's going to be some new 5th Column content in the game, it's no longer as exciting for me because... well, because there's tons of 5th Column content in the game right now -- it's just in the Mission Architect. I had an incredibly fun time not too long ago fighting Evil Deep Freeze Nazis on the Moon. Do you know how awesome the official return of the 5th Column will have to be to engage deep enthusiasm compared to that? And even if it is awesome, just knowing there'll be a couple of new Taskforces (solo players need not get excited) to play is no big deal. There's vastly more content in the Mission Architect than can be played, and a lot of it's as good or better than anything the developers come up with. They also have new costume stuff and the ability to change costumes by doing a backflip (which is an extension of a recent paid 'booster pack' that lets you infringe on DC's trademark transform by being hit by lightning or infringe on Warner Bros' trademark spin around into a new costume, among others.

In other words, it may be cool stuff, but it's not amazingly cool stuff the way it would have been, say, a year ago. And they're going to fight that impression with any free content update that doesn't have a significant gameplay experience improvement going forward.

On the other hand, an accidental leak (which actually seems accidental, this time) has revealed the first paid expansion since City of Villains is on the horizon. City of Heroes: Going Rogue is going to cost money, but will also include at least one and perhaps many new zones, plus a new "alignment system" that lets you ultimately Fall From Grace (making a hero into a villain) or Redeem Yourself (making a villain into a hero). That's exciting, and it opens up some really cool possibilities.....

...until people get used to having Corrupters and Masterminds (probably under new names) on the 'hero' side, in which case it falls under the heading of 'new text boxes to read and costumes to look at until you've seen them all' again. And with my luck, half the stuff will only be available to a group of six players or more, or be locked to level 40 or above, which quite frankly is boring. (The chance to Redeem a villain is exciting. The chance to have my L50 Mastermind gad about in Paragon City instead of the Rogue Islands isn't.)

Still, we don't have hard details yet, and I'm optimistic. It's certainly possible there will be a wide range of new things, and there may well be solid new gameplay options. As the first paid expansion since City of Villains, with its own logo and everything, it's possible Going Rogue will include new archetypes to play. It may give us new power customization options (a system that's incredibly hard to retrofit into City of Heroes, but a paid update may give them enough resources to do it). It may let us start as a 1st level character in an entirely new City/Universe, with multiple zones of entirely new content on the level of Wrath of the Lich King over on World of Warcraft. It may add new functionality. New options. New ways of playing. New powersets. New more robust tactical situations. It may be a complete upgrade across the board. It may be a retrofitting of old content into new and exciting things. It may be an excuse to rebalance powers (and endure huge arguments from people, including very possibly me) to help roles fit together better. It may be everything City of Heroes needs.

And almost certainly it will keep City of Heroes's competitive edge over Champions Online (which has been delayed and which has had rumors of being... underwhelming in many ways, none of which I can confirm since I've not been selected for that beta) and the eventual DC Universe Online (and the re-announced Marvel MMO). No matter what the new MMORPGs bring to the table, it will be a long time before they can offer the depth that City of Heroes does.

The problem is, if one of them offers truly next-generation gameplay over City of Heroes, there will be defections. Maybe a lot of defections.

City of Heroes needs to keep really innovating and building truly new things -- not just content-wise, but gameplay-wise. And when they do, in fact, develop a truly new and innovative thing like the Mission Architect? It's probably a good idea to ensure their players get to use it for more than a couple of weeks.

You know. I'm just saying.

Posted by Eric Burns-White in Video Games at 5:08 PM | Comments (20)

May 11, 2009

Eric: On Treks into Heroism and Reclaiming Ashes: Star Trek and the Heroic Journey

Let me open with the non-Spoilery part of this here essay -- and I do indeed plan to spoil heavily in this here first post in a billion years. I really, really liked the new Star Trek movie.

Let me elaborate with an anecdote on one of the few times I've seen a movie more than once in a theater, and just about the only time I've seen a movie in a theater twice in a short amount of time.

It was early 1987, and I was a young tyro at Boston University. I was still new to post-high school life and a bit drunk with the power of a T Pass. I got a stipend from the United States Government as part of an early -- and unfortunate -- flirtation with the United States Navy. And I had a piece of plastic that let me ride the Boston T wherever and whenever I wanted.

And so in January of 1987, I took a ride on the T on an unseasonably warm day to the Government Center stop, just to tool around and see the sights. And I noticed that Star Trek IV: The Voyage Home was still playing in a theater. I hadn't yet seen this movie, because... well, I have no idea why I hadn't seen it yet. My friends had, and they liked it. Still, I didn't have much to do and hey, the theater was almost empty -- it was the middle of the day and Trek had been out for weeks at that point. So I went. Why not.

Two hours later, I marched out of the theater on an absolute high. I was charged -- no, I was supercharged. The last thing I wanted to do was go back to my room. So I turned around, and walked right back in, and proceeded to watch the film for a second time.

I'd never done that before. I haven't done that specific thing since. I've seen movies more than once in the theater since then -- but that was always because I had seen it with one group of friends and then a different group of friends wanted to see it too. It was group activity, in other words, not "oh my God I need to see that movie again." And certainly in recent years I've felt no need to be a repeat film watcher. The DVD will be out soon enough, after all. And there's always way more to watch.

On Thursday at 7 pm, Wednesday, a mutual friend and I all went to see Star Trek, at the first possible showing.

On Sunday, Wednesday and I saw it again. I couldn't imagine waiting for the DVD release -- I had to see this movie again.

So, taking it for what it's worth, I liked the movie.

We're about to move into the main part of this essay, so I'm going to bring back the ancient art of the Cut For Spoilers. Don't continue unless you're okay with them

Seriously, I'm going to reveal everything and its brother about this film.

Up to and including stuff that was misleading in the trailer.

Okay, not a lot of that, but a bit.

Okay, a bit involving hot chicks and underwear.

Right. Last chance.

(RSS readers -- click the link to the main entry on the site, or just click here to continue.

Continue reading "On Treks into Heroism and Reclaiming Ashes: Star Trek and the Heroic Journey"

Posted by Eric Burns-White in Philosophical Snarks at 2:35 PM | Comments (15)

April 1, 2009

Eric: On the Cusp of the Fool

As near as I can tell, at least looking at social networking sites, absolutely no one likes April Fool's Day.

This seems odd to me, especially in the era of GenX hitting their forties, because if there's one thing my Generation and those that followed us love? It's shit for kids.

Seriously, man. We're the ones who made Spider-Man a monumentally successful movie franchise. We're the ones who moved Cartoon Network out of the business of making cartoons for children and into the business of manufacturing pop culture. We're the ones who keep Boomerang in business, especially after 7 pm. We're the ones who were rabid about collecting plastic toys that changed from robot to car and back until it hit the point that it too became a successful movie franchise. (And on the heels of it, we have ourselves a G.I. Joe movie coming out too. And it's not starring the Joes from the Baby Boom and it's not starring the poor Sigma Sixers who came after us.)

Oh, we call it "irony," or we demand that "comics aren't just for kids," or we tell people that Superman S's in sparkle-pink (I'm sorry, Supergirl S's, as if Supergirl ever wore sparkle-pink in her four-color life) is a fashion statement. But part of the reason Easter and Halloween are growing in our culture is that Gen-Xers and those who follow don't stop celebrating them when they graduate from college. We want our Christmas Stockings. We eat Count Chocula and watch Scooby Doo on Saturdays. We love shit that's for kids, and we're (officially) not ashamed of it.

But we fucking hate April Fool's Day. Which is so weird to me because it's the absolute pinnacle of "shit for kids." April Fool's Day is the last refuge of 9 year olds, because the 19-49 year olds don't want it. Because they fucking hate April Fool's Day.

We talk for days leading up to April Fool's Day about how much we fucking hate April Fool's Day. We talk about how annoyed we are that when we get up and stumble over to our computers on 1-April that "it's international don't believe anything you see on the Internet day." On April Fool's Day, Gen-X and the Internet Age put on their crotchety old man pants and declare themselves to be entirely too grown up to enjoy people making fun of themselves and of us.

Which is the cusp of it. No matter how ridiculous we get in our love of things from our youth (seriously -- the chief complaint about Watchmen wasn't that it took liberties with the source material, it's that it didn't take enough liberties with the source material and one of the most revered comic book series of the last six years was All-Star Superman, which seemed pretty pedestrian to me, particularly after Moore did it eight times better in Supreme, but because Morrison aped the more ridiculous -- and cool -- elements of the Silver Age Superman instead of declaring Superman too cool to have enemies with a square planet it's being held up as seminal and groundbreaking) we have absolutely no sense of humor about ourselves. None. No matter how good a prank is, "you got me" is never said cheerfully. It's said behind clenched teeth as we fake being a good sport and secretly plan how to kill the fucker with a car.

So, we're buzz-kills about this one, because we don't like to be made fun of. We're okay with other people looking stupid -- Jon Stewart, Matt Groening, Trey Parker, Matt Stone, Steven Colbert, Seth MacFarlane, Seth Green and put near everything else we do like comes from mocking other people -- but we don't like to look stupid. We laugh at the depiction of a hopeless nerd on Robot Chicken so long as that depiction is so broad and so unrealistic that we can pretend we're not the ones being laughed at. We laugh when someone looks like a fucking moron, so long as that someone isn't us.

And the heart of April Fool's Day -- the absolute point of it -- is that it makes fun of us. It says "hah! You bought this hoax! HAH HAH!" And we have to grit our teeth and mutter "yeah, you got me." And as stated above, we then plan vehicular murder. No one likes April Fool's Day.

Except, of course, for kids. Kids love it, because they're just young enough to not give a shit about looking stupid.

And the thing that gets me, beyond everything else, is that's exactly what we're looking for. We're looking for that essence, that moment in time, that part of ourselves who didn't give a shit about looking stupid, they just wanted to have a good time. When we read a comic book on the bus, we do so ironically or we do so defiantly, or we change the entire comic book industry to be more mature all in an effort to legitimize the act of reading a comic book on the bus, because deep down we just want to read comic books but we don't want to look stupid while we're doing it. We go to things like BotCon or Anime conventions or SF Cons or one of the various ComiCons in part because they're a good time, and in part because once we walk through those doors we don't look stupid liking what we like. It's safe. And the one thing that pisses us off is the television crew that shows up and films us, because we know we're going to have Stormtroopers, chicks in slave Leia costumes and unshaven fat guys dressed as Sailor Moon on the evening news, and the one thing we can't stand is that makes us look stupid.

Fuck that noise. Fuck it in the ear. I like silver age comics. I don't like them ironically. I don't like them nostalgically. I don't like recontextualizing them for my adult sensibilities. I don't like them because "they're not just for kids." I like them for what they are, on their own merits, because I enjoy super heroes fighting supervillains. I like them. I enjoy reading about the Levitz era Legion, or the Wolfeman/Perez Teen Titans, or the Claremont/Austin X-Men. I enjoy reading about Steve Rogers dressing up as Captain America and fighting Nazis while defending the rights of minorities and challenging us to be better people. I enjoy reading about Billy Batson saying his magic word and becoming the quintessential good guy without feeling like we have to make him, his sister and his disabled best friend suffer unimaginable torments to make them 'edgy.' I like it.

When I watch Super Friends on TV, I watch it because I fucking like Super Friends. I don't need to redress it or dismiss it or make jokes about it to enjoy watching Superman get shaken by Solomon Grundy or Sinestro trick Green Lantern into moving the planet Earth closer to the sun and then forgetting to fix it. Yeah, I know it's dopy if I pretend to be an adult when I watch it. But I like it on its own merits.

Yeah, I enjoyed Harvey Birdman: Attorney at Law, but I also enjoy Birdman and the Galaxy Trio. I like this shit because I like this shit.

And I like April Fool's Day.

Let me say that more obnoxiously.

I like April Fool's Day!

I like it when people are clever. I like it when they take the time and effort to build something well, even if the purpose is to make me look credulous. I like when David Willis ends Shortpacked, launches 'Ultimate Roomies,' and redesigns his entire website based on the new strip. And works really hard to sell that fact. I think it's hysterical and I think it shows a great sense of self deprecation on his part and I think it shows a lot of time and effort to, in the end, celebrate a day where the world is whatever the fuck we want to make of it, and if we buy the hoax, even for a second, that's okay because god damn it, it's April Fool's Day. And it depresses me that in the Webcomics World, what was once a day of joy and anarchy (and for many years a day when artists would trade strips and try to do each others' jobs) has become a day when people solemnly declare that they're not going to be having any pranks or shenanigans, because they know that people hate that.

One of the comments to Willis's tour de force performance on his blog? "And so the worst fucking day of the year begins."

Jesus fuck, man. Get over it. It's April Fool's Day. Enjoy it for what it is. Read the epic saga of Cadie. Try to buy some Squeeze Bacon or just wince at the thought of it. Get excited for the Groundhog Day musical. Have some fun with it.

And if you can't, stop being a fucking buzzkill because you're terrified of looking stupid. If you just can't get in touch with your inner seven year old enough to just enjoy what this is, don't actively try to ruin it for everyone else. If nothing else? Because the only way to really look stupid on April Fool's Day is to preemptively try not to look stupid on April Fool's Day.

Seriously. Your declarations and your bubble-bursting? Is the ultimate victory of anyone who ever fooled you. They managed to take a thirty-second joke no one will ever remember and change your fucking life with it. You not only were 'gotten?' You never stopped being gotten, and everyone knows it because you keep telling them.

Now that's comedy.

Posted by Eric Burns-White in Philosophical Snarks at 11:03 AM | Comments (34)

February 18, 2009

Eric: Be helpful to someone in need. No, not me.

I know there's few people out there these days, and that's reasonable enough, but if you're one of them please head over to Karen Ellis's comic Planet Karen. Mlle. Ellis lost much if not most of her stuff in a building fire that took out her apartment as collateral damage and she could use donations or a helping hand.

Posted by Eric Burns-White in Webcomics at 4:35 PM | Comments (3)

February 4, 2009

Eric: What the Hell. If I'm going to lurch out of the grave, I might as well do something like analysis.

Least I Could Do

(From Least I Could Do! Click on the thumbnail for full sized pre-employment sexual harassment suit!)

Set aside the tit joke before we talk about this. The tit joke was a given. This is Least I Can Do. You either like the tit joke or you don't.

This extended subplot's been interesting to me for a number of reasons. One because it brings Issa back as a significant cast member. She's been on the shelf way too long, and she's too interesting to be on the shelf. But the other is the parallel between Rayne and Issa and their career trajectories.

Rayne is a wish-fulfillment fantasy, at his heart. He's handsome, can nail dozens of chicks a week with little to no consequences despite -- let's be honest -- not being nice about it. He's got a bitching car. He's got a great group of friends. He has wild adventures. He's... well, he's the male equivalent of the Hot Geek Amazon -- the perfect woman who's gorgeous and can quote Lord of the Rings trivia with the best of them.

And, much like Issa, he's never really had to grow up. In part because everything comes easily to him. Women come easily to him. Success comes easily to him. When he writes a bad time travel novel is goes into a bidding war between major publishers. He lives the Life of Riley, for those who remember what the Hell the Life of Riley is.

And, a few years back... he got a job at IDS industries.

One he wasn't qualified for, which he got by falsifying his references, and which put later cast member Nancy at risk of her job. All to sleep with Marcy McKean, the CEO. Which he sort of did later, but by then he was ensconced in his job.

To do so, he took a leave of absence from his newspaper, where he was writing a column. Note that he didn't quit, at that point. He took a leave. Because he was just going to sleep with Marcy and then quit. Only somewhere along the way he forgot to leave. And apparently he turned out to be pretty good at his job.

Now, Issa needs a job. And she's been pushing Rayne to get her one, because her entire adult life she's worked at a gas station convenience store. She has no job skills. She has nothing but an impressive rack. She doesn't live the Life of Riley. And Rayne has been resistant to help her -- in part because he feel she needs to grow up (and Rayne is stunningly judgmental about his friends), and in part because it would be highly irresponsible to give her a job at his company when she wasn't qualified for it. (Including, I would point out, a data entry job. Which is, to be blunt, entry level.)

In other words... she's exactly in the same position he was. Unqualified to even be in the room. The only difference was confidence and intention. Rayne's intention was to have sex with a hot chick and then leave. Issa legitimately wants a job that will give her practical skills and experience and help her start her real life.

Between that and Rayne's missing the writer's lifestyle, I have to wonder if we're finally going to shoot that gun on the mantlepiece. (Chekov's Law states that if you threaten a secretary's job if she gets fooled by a sleazeball who's faking his references to have sex with a hot CEO in the first act, you must fire her in the third). After all, sooner or later the truth has to come out. Rayne has enemies at IDS, and even if he's good at his job, falsifying his resume to get it is the sort of thing they fire you for regardless of the results.

And if he gets Issa a job... someone who knows Rayne had no qualifications for his job will be working there. Accidents happen.

Where this goes should be interesting. Though don't expect a resolution next week. Sohmer takes his time with these things. He lets them perk and build. Which might be surprising if all you've noticed so far were the tit jokes.

Posted by Eric Burns-White in Webcomics at 11:06 AM | Comments (22)

Eric: Another lurch from the grave

Boyfriend

(From XKCD. Click on the thumbnail for full sized analysis!

I'm still dead. Especially today -- I've been sick as a dog all weekend. It's funny, really. The medical regimen I'm on is working really, really well -- my heart is in fantastic shape, which is good news for anyone who nearly died of congestive heart failure at the start of the Bush administration. But between the cocktail of pills I take every day and residual effects of the cardiomyopathy my immune system doesn't work all that well. I get sick often, and when I do I get it bad.

None of which is why I'm here. I'm just here to say this should totally be a tee-shirt or other marketed design. "I'm your statistically significant other" should be a Facebook relationship option, damn it.

Posted by Eric Burns-White in Webcomics at 10:41 AM | Comments (1)

January 18, 2009

Eric: A truism from the grave.

Here is a thing you should know, if you intend to produce webcomics.

If I can read five of your strips and, after reading five of your strips still have no sense of what your webcomic's premise is? You have done it wrong.

Seriously. This is not decompression. This is "failing to convey a sense of your webcomic."

Thank you. I look forward to speaking to you again. Perhaps in April.

Posted by Eric Burns-White in Philosophical Snarks at 2:20 AM | Comments (16)

November 11, 2008

Eric: We call it Veteran's Day in this country, but around the world it is Remembrance Day.

At the eleventh hour of the eleventh day of the eleventh month, we will remember.

We will remember rows and rows of brave men and boys who charged into a new kind of war, over trenches, facing machine guns that spat out lead faster and with less discrimination than ever before. War was thought of as a noble pastime before they began this fight. Its nobility died on French fields with so many others.

We will remember armies that hated one another by tradition and temperament coming together and forming alliances. The French and the English. The Democratic and the Communist. Always the human.

We will remember the men and women, girls and boys who took up arms when their country called, in every country around the world. Who went and fought and died for causes they could believe in and for no reason at all except that their leaders told them to go. We will remember their courage. We will remember their loyalty.

One day a year, let us take one moment of one day and just remember them.

Whether we name it for those we remember and call it Veterans or commemorate the act itself and call it Remembrance, this is the day we stop and remember.

It is eleven o'clock on the eleventh of November.

We remember.

Posted by Eric Burns-White in Philosophical Snarks at 11:00 AM | Comments (3)

November 5, 2008

Eric: A moment of reality.

In 1992, I watched the election returns at my Parents', as I almost always do. I stayed up late, long after they went to bed. I watch George Herbert Walker Bush concede. And I watched William Jefferson Clinton, after twelve years of Reagan, of Bush, of Republican rule, of jingoism and centralism and scandal and Iran-Contra and any number of things that were of vital importance to my twentysomething self that I can't really remember now, make his acceptance speech.

And it inspired me. My heart soared with his words. Clinton and Gore, the dream team, the redeemers, the bringers of light and life and rationality and whatever else. I clearly remember the two of them and their wives standing on stage afterward, ubiquitous campaign theme "Don't Stop Thinkin' About Tomorrow" playing in the background. I remember Tipper and Hillary doing a little song-dance thing, the kind of thing college kids do when they hear that bit of a song they really like, and I just felt good. I knew, I knew it was all going to get better now.

And here's the thing. It did get better. But it also got worse. Good things happened. Bad things happened. There were outrages and triumphs for Clinton, for Gore and for the nation. But the overpowering sense that we had won, that Yesterday Was Gone and Tomorrow Was Here, that this was the theme music for happily ever after? That didn't last.

Because you know something? Yesterday was gone. But tomorrow is still tomorrow. It's today. It's always today.

It is 2008, and last night I went to my parents' house once again. We drank some wine and we watched the election results. I love election night. Win, lose or three month Florida recount, I love election night. I love the drama, the pagentry, the returns, the graphics, the commentary, the excuses, the smug retorts, the concessions and the acceptances. I love it. To me, this is the cultural defining moment of the United States of America, the single most significant act to our national character. In 1776, we declared that from this point forward, we were going to govern ourselves, and Election Day is the culmination and ritual act that makes that happen, and election night is the celebration of that ritual.

And last night was a good one. There was excitement and energy and a good narrative storyline. The various news agencies were on their A game. Dumbass holograms were employed. MSNBC and NBC News froze the red and blue state maps under the skating ice at Rockafeller Center.

And yeah, it ended. The eternal campaigning that took two years ended. The pain ended. And yes, for all those who hated George W. Bush with a passion -- and they are legion now -- that too has had its last trump played. The eight years of Bush are over.

And, what is more, a black man is now the President-Elect of the United States of America. Inauguration Day of next year, I swear to God, is scheduled such that on the 100th anniversary of the founding of the NAACP, a non-white man will for the first time take the oath of office and be our President.

I loved McCain's concession. The word that keeps coming up is 'gracious,' and it was. It reaffirmed what John Wayne said a long time ago about John F. Kennedy -- what we all should remember when our candidate loses and the other guy wins. Wayne said "I didn't vote for him but he's my president, and I hope he does a good job." Last night, McCain essentially said the same thing, and pledged his support, and called upon those who supported him to do the same. I hope that comes to pass.

I loved Obama's speech. It had just the right balance of humility in the face of history coupled with the exultant, soaring culmination of achievement. His daughters were aggressively adorable, and he told them they were going to get a puppy.

I loved Joe Scarborough and Pat Buchanan, two men I often disagree with, but whose insights and viewpoints were razor sharp last night.

And yes, at the end there was a tremendous feeling of relief. It was over. There was a temptation to feel the way I had felt when I was twenty-four years old and Bill Clinton had just given his acceptance speech. To feel like this was a victory, that we had been ushered into Happily Ever After.

But I'm not twenty-four. I'm forty. And I know the truth. We haven't won.

If you were desperately pulling for Obama, relish the victory. But we haven't won.

If you were desperately pulling for McCain, spare all the time you need for regret. But you haven't lost.

We're not at happily ever after. We're not living in Tomorrow. It's not over.

It never, ever will be.

Today, President-Elect Obama is beginning the process of assembling his administration. In the meantime, we are in financial meltdown. We are in two wars. We have social strife. We have the strangest situation where South Dakota strongly repudiated the politics of the culture war even as California embraced them. We have desperate social inequalities. We have people trapped in foreclosure. We have soldiers in harm's way. We have people who want to kill us just because we exist.

Barak Obama, whether you like him or not, is going to do some things very well. He is going to do okay on other things. He is going to make some minor mistakes elsewhere. And he is going to completely blow it at other times. The Democrats in Congress are going to push their agenda forward in some ways, fall into fracture and divisiveness in others. Sometimes they will cooperate with the Republicans, and sometimes they'll shaft them. The Republicans will sometimes come together with the Democrats to get things done and sometimes will fight tooth and nail to beat them and make them look bad at the same time. And don't kid yourselves -- no one is better than the Republicans at playing defense.

This is where the hard work starts, not ends. This is where we all have to cope with the financial, social and military world that this new Administration and Congress are going to inherit. There is no happily ever after. There is only today, and today there's a Hell of a lot of work to be done.

And Barak Obama's not going to do it. He can't. No one man could. And in two years, we will not have solved all our problems. We might not have solved most of them. And two years after that we'll still be working on it.

Both McCain and Obama made reference to this last night. There is an impossible amount of work before us all, and as Obama said, it won't be done in a year or even in a Presidential term. What he did not say is it will never be done. Even if we fix all the troubles we currently have, new troubles will arise. New challenges will need to be met.

I have hope. Pure, wonderful hope. Hope that Obama will be a good President. Hope that Congress will do a good job. Hope that the nation will indeed pull together and fix things. But hope is not faith, and it certainly isn't blind faith. This is going to be hard. This is often going to suck on toast. And a whole lot of people are going to be desperately disappointed. Hell, a whole lot of people -- an estimated fifty six million as of the current count -- are disappointed today. And the sixty three million who are thrilled and elated will be disappointed sometime in the next four years. It is inevitable. We must be prepared for that.

In the end, it all comes back to the same thing. If you are an American, whether or not you voted for him, he will be your President. Even as he is my President, and, in John McCain's words, his President.

All we can do is hope he does a good job. He and the Congress we the people of the United States of America sent along with him.

History was made yesterday. Soaring, hopeful history, changing the course of this Nation. It was made by millions upon millions of people, and that's amazing. But that was yesterday, and yesterday's gone. It's today now. It's always today. And today, there's a hell of a lot of work to be done. And if a black man was named President-Elect yesterday, it's worth remembering that today homosexuals in California have been told that their relationships and commitments don't count, and that they are second class citizens. Told by their neighbors. The people that they meet each day.

Today's here, and there's a lot of work to be done.

My hope to Obama, to the Democrats and Republicans in Congress, to the elected officials I voted for and the ones I didn't vote for. May they do a good job. May we all.

Posted by Eric Burns-White in Philosophical Snarks at 12:44 PM | Comments (27)

September 4, 2008

Eric: Also on the list of real life mad scientists I know: the coworker who once rebuilt his laptop into a destructive heat ray.

We're getting ready to launch a brand new school year! So I've been, y'know, extra busy this week. Not that anyone's terribly surprised when I disappear for a little while here on the blog. At least this time it wasn't six weeks.

One thing I did take the time to do -- said time taking, oh, nine seconds -- was buy the just released Dr. Horrible's Sing Along Blog Soundtrack off of iTunes. I haven't felt any huge need to talk up the good Doctor -- most of you should already know about the internet sensation that swept geekdom like a giant... sweeping... thing over the course of the summer. (If you're totally clueless, be enlightened.) I really loved the videos, and it was a fait accompli that I'd get the album when it came out.

I won't promise there won't be minor spoilers below, for the record.

While listening to the studio recordings, I found my mind wandering to mad science. More to the point, I found my mind wandering to writing mad science. I have a project or two under the cone of silence that touch on the few, the proud, the psychotically curious, and like a lot of writers i sometimes use the power of music to get my brain in the right state of mind for whatever I'm working on. We are programmed by television and movies to respond to musical cues, almost subconsciously -- the right music can underscore pain or joy, make us happy or sad, get us into the mindset of who we're watching or drive us away, depending on what they're going for. And a writer can use that when they're writing in the first place.

And honestly, writing mad science takes some brain work.

You see, it's easy to assume that mad science is just cute and fluffy and geek positive. Lots of real life geeks of giant brain identify themselves as "mad scientists." Some (I'm looking at you, Van Domelan) even qualify. (Actually, Superguy alumnus Bill Paul still wins the prize for maddest scientist I've met, though it's worth noting i've never actually met Andy Weir. Apparently, when he took an undergraduate apartment near school, he discovered there was a 220 volt tap for a dryer that didn't currently exist. His immediate reaction was "Cool! Now I can make plasma!" But I digress. And yes -- we're going to be talking about Casey and Andy soon.)

The thing is? Mad scientists, as a trope? They're not cute and fluffy and geek positive. They're insane. They're arrogant and deeply broken -- their pain and insanity driving their science beyond all rational measure. It's a powerful image -- one that laymen are willing to accept almost at face value. Scientists seem like magicians to us, after all -- they make nuclear power plants and electrical grids and bridges and chemicals that do everything from regulate brain imbalances to endanger us with four hour erections. Science is huge and can be scary, and these men and women get it using math most of us don't even recognize as symbols. We can believe that one of these intensely intelligent people might go too far -- push too hard... learn too much, delve into things best left undelved, and lose their mind in an arrogant belief that they can force the world to yield its secrets and bend to his whim. As with Faust in an earlier incarnation, we're willing to accept that something supremely dangerous and horrifying lies just beyond the pale, and those who seek after knowledge with too great a fervor will be consumed by it.

And, of course, when you gain the knowledge of the gods, you become a god -- or so you believe. It is natural for the superior to rule over the inferior. World domination isn't an end, it's a byproduct.

The trick is finding the right music to push your brain into that mindset -- to drive that combination of brilliance and hubris, often with a side order of a pain that can't ever be alleviated. Sure, real life scientists might enjoy "Particle Man," but that's not going to combine the hunger for knowledge and the driving need to change/recreate/rule/destroy the world.

On all the Dr. Horrible soundtrack, the only truly mad science fueled song is the intense (and wonderful) "Brand New Day," as our... er... hero goes from a moderately nice and schlubish supervillain poseur to the real psychotic deal. You can feel the brilliance and evil burn out of Neil Patrick Harris, wiping out the "dork and failure" as he says and leaving behind a being who can (and does) terrorize. None of the other songs on the album have this sheer mad science quality. "My Freeze Ray" is cheerful and pleasant and very human, regardless of the advanced technology. "Slipping" and "Everything You Ever" yield confrontation and consequence, but not that pure expression of manic belief.

And that got me thinking. Clearly, I needed a song list. One song isn't enough, after all. I needed songs that had that quality, whether or not they actually dealt with science or mad science or anything of the sort. And I have a music collection, so why not pare through it.

So I did. I found the songs that seem to trigger the right neurochemical response in my brain -- the frantic energy, the certainty, the terrible surety of their quest or cause. There had to be an edge to these songs -- a sense that something isn't quite right in the world. And even if the songs are enthusiastic, they shouldn't be happy. And in many cases, there should be a sense of defiance. Most Doctor Demento songs get let out because they're not staring you in the eye demanding you kneel before them.

I also kind of decided to avoid the cliche and the twee with my picks. "She Blinded Me With Science" isn't on here -- Thomas Dolby might be a mad scientist but his lament is a victim's lament, not a victor's. And "Weird Science?" Please. There's an Oingo Boingo song here, but it lacks goofiness, thank you. "Weird Science" is what mad science groupies play while waiting outside the laboratory in hopes of getting an autograph or a transmutation into some kind of shark-pumpkin person. Finally, I tried to keep it to one song per artist.

Naturally, these are the songs that work for me. They may not work for you. And yes, I'd be happy to hear more suggestions in the comments. In alphabetical order by title, I give you my Mad Scientist Mix.

"American Jesus," Bad Religion: Right off the bat, you see there's no science here. What there is a hard edged beat and a song about entitlement, about superiority, about damning the consequences and damning the world and not caring because you're a special snowflake 'cause preacher told you so. From the driving core of the song:

He's the farmers' barren fields, (In God)
He's the force the army wields, (We trust)
He's the expression on the faces of the starving millions, (Because he's one of us)
The power of the man. (Break down)
He's the fuel that drives the Klan, (Cave in)
He's the motive and the conscience of the murderer (He can redeem your sin)
He's the preacher on TV, (Strong heart)
He's the false sincerity, (Clear mind)
He's the form letter that's written by the big computer, (And infinitely kind)
He's the nuclear bombs, (You lose)
He's the kids with no moms (We win)
And I'm fearful that he's inside ME (He is our champion)

This concept of the spirit -- the demiurge that wreaks its will upon the countryside while still being a part of you? That could as easily describe "madness" in Narbonic or "the spark" in Girl Genius.

"As I Sat Sadly By Her Side," Nick Cave & the Bad Seeds: Atypical on this list -- most of these songs emphasize the savage joy (or savage motion) of rhythm. This, on the other hand, is a beautifully orchestrated, piano heavy ballad with a sense of melancholy. It jabs my Mad Science hindbrain because of a combination of unsettling music -- it is beautiful, but there is a sense that somehow it denotes a world that's wrong -- and dark imagery. It describes the figure who has hope for the world, and the figure who sees the suffering of individuals. Either one could be a mad scientist -- the woman who sees a shining future or the man who sees the cost and finds it unacceptable. Telling, though, are two stanzas near the end:

Then she drew the curtains down
And said, "When will you ever learn
That what happens there beyond the glass
Is simply none of your concern?
God has given you but one heart
You are not a home for the hearts of your brothers

And God does not care for your benevolence
Anymore than he cares for the lack of it in others
Nor does he care for you to sit
At windows in judgement of the world He created
While sorrows pile up around you
Ugly, useless and over-inflated"

He has seen the world's flaws. She obscures them and dismisses them. He feels responsible for making the whole world well. She feels no responsibility for the world at all. Polar extremes, and both mad.

"Big O!," Tosihiko Sahasi: The theme song from the cartoon. This is the polar opposite of the last entry -- this one's entirely about the savage joy of rhythm. The lyrics not only don't denote some moral dilemma, they mostly consist of "BIG O!" shouted over and over again. The song has a similarity in feel to the old Queen "Flash Gordon" theme, though, and the hammering beat makes your heart beat faster too. Musically, you can entirely accept that madmen build a world from the musical structures within, and then a giant robot blows shit up.

"Brand New Day," Neil Patrick Harris: What started the article. It doesn't get madder than this. This is the moment of epiphany for the bad Doctor -- the moment when he bursts through the nice, shy guy he was before to become the true, future ruler of the world. This is where he stops wanting to look out for kids in the park, and starts wanting to rampage through the streets:

All the time that you beat me unconscious I forgive
All the crimes incomplete - listen, honestly I'll live
Mr. Cool, Mr. Right, Mr. Know-It-All is through
Now the future's so bright and I owe it all to you
Who showed me the light

It's a brand new me
I got no remorse
Now the water's rising
But I know the course
I'm gonna shock the world
Gonna show Bad Horse
It's a brand new day

The distinction between the driven man of scientist and the madman who uses techniques "no reputable scientist would employ" while tearing into fields of study forbidden, for man was not meant to know them... is a moment of epiphany like this.

"Chicks Dig Giant Robots," Deathwish IX: Mad science as surf rock. This was the MEGAS XLR, and as suits that work it is enthusiastic and bright, counterpointing the banality of New Jersey with the epic of saving the world from alien invasion in a giant robot car. It might not immediately seem like Mad Science so much as mecha combat, but the core of the cartoon is an automobile nut who loves video games finds a prototype giant robot that's missing its head in a junkyard, and then rebuilds it using his classic car as the head, rerigging all the controls to a melange of video game controllers. That the thing works at all -- much less that it's superior to anything the designers could have hoped, is pure mad science at its best Plus he added flaming eightball paint jobs. And, as the song claims:

You dig giant robots!
I dig giant robots!
We dig giant robots!
Chicks dig giant robots!
Nice!

As justifications go for your rampage that decimates half of Trenton, it'll do just fine.

"Eli's Coming," Three Dog Night: I'll admit, some of my Sorkin love fuels this pick. In one of the best episodes of Sports Night, Dan (the cool host) sees a convergence of bad signs and declares that Eli's coming. When it becomes clear that he's reffing the Three Dog Night song, and that said song is about an inveterate womanizer, he agrees but said when he first heard it, it sounded like it meant trouble was coming. And, as he says, those things stick with you. And in that way, this has stuck with me. What makes it mad science? Well, it fits musically -- musical and frenetic but with a sense of dread coupled with terrible inevitability:

Walk but you'll never get away
No, you'll never get away from the burnin' a-heartache
I walked to Apollo by the bay
Everywhere I go though, Eli's a-comin' (she walked but she never got away)
Eli's a-comin' (she walked but she never got away)
Eli's a-comin' and he's comin' to git ya (she walked but... she walked but...)
Get down on your knees (she walked but she never got away)

Obsession, fear, flight, conquest. The fools at the Pier 1 down on pier nineteen will pay for defying the will of ELI! Look, it works for my brain. I don't promise it will for yours.

"Genius," Warren Zevon: It was nigh inconceivable a Zevon song wouldn't make the list, but this was iffy. I considered this one, "Piano Fighter" (for it's energy) and others. But in the end, this song has a sense of simmering, respectful resentment masked in a relatively peppy beat. It's the dark face of "Brand New Day" in its own way -- the loss that forms the maniac resolve. "You'll pay," the song seems to say. "When I have taken over the world then you'll pay!"

When you dropped me and you staked your claim
On a V.I.P. who could make your name
You latched on to him and I became
A minor inconvenience
Your protege don't care about art
I'm the one who always told you you were smart
You broke my heart into smithereens
And that took genius

You and the barber make a handsome pair
Guess what--I never liked the way he cut your hair
I didn't like the way he turned your head
But there's nothing I can do or say I haven't done or said

Everybody needs a place to stand
And a method for their schemes and scams
If I could only get my record clean
I'd be a genius

"I Wanna Be a Boss," Stan Ridgway: There are dedicated, passionate, even obsessed scientists who want nothing more than to make the discovery, to find the truth. While some of them might be Mad Scientists, they don't have to be. Mad Science requires something beyond the drive to know. There also has to be ambition -- ambition that can't ever truly be satisfied. This is where the drive to rule comes from -- the certainty that you could do it better, coupled with the sense that finally your genius will be given its unmitigated due. He starts off wanting a nice office, expensive clothes, a lear jet, the respect of his peers... but as the song progresses, his dreams get progressively grander, wilder, not just unlikely but impossible. And then he goes farther:

Now if I find a product I like
I'll buy up the whole company
Shave my face, and grin and smile
And then I'll sell it on TV
And everyone will know me
I'll be more famous than Howard Hughes
I'll grow a long beard and watch
Ice Station Zebra in the nude

And grow my nails like Fu-Manchu
Keep a row of specimen jars
Get other people to work for me--well
Maybe I'll buy the planet Mars, and
Build an amusement park up there
Better than old Walt's place
You'll have to be a millionaire to go
We'll smoke cigars and lounge in lace
Talk the talk of businessmen
And bosses that we are
So here's to me--the drinks are free--
'Cause I just bought this bar!

Within the heart of the Mad Scientist beats the heart of a man who knows that when he rules the world, it will be an absolute paradise. For him, anyway, and who else could possibly matter as much?

"The Math Song," The Darkest of the Hillside Thickets: from the movie Spaceship Zero. It opens with someone shouting "Your facts! Your figures! What are they worth now? Huh? Are they worth the lives of seven billion people?!" So, you know it starts out well. And then the song starts with a good drum beat and high guitar and cheer and a singer who sounds a touch strung up singing a song that makes it clear that yes. Yes these facts and figures are worth the lives of seven billion people. Don't be ridiculous:

X
X by the tangent of N
N minus pi over 10
That equals negative 9
Negative 9 is so fine

You've got a brain
And nobody really needs another love song

This is the song that underscores the joy and beauty in math, the power of the brain... and honestly, haven't we heard all the ridiculousness about love and adoration and other people before? No one needs another love song! You've got a brain! Read a book!

"The Needle Lies," Queensryche: Another song that sets the tone with a voiceover before it begins. "I've had enough -- and I want out!" [sound of crash] "You can't walk away now," comes the answer, followed by the all-important mad scientist laugh -- a laugh that trails up at the end instead of down. Operation: Mindcrime is a concept album that plunges the horrible depths of mad science. One of its characters is actually called Doctor X for God's sake!

I looked back once
And all I saw was his face
Smiling, the needle crying
Walking out of his room
With mirrors, afraid I heard him scream
Youll never get away

Cold and shaking
I crawled down alleys to try
And scrape away the tracks that marked me
Slammed my face into walls of concrete
I stared, amazed at the words written on the wall

Dont ever trust
Dont ever trust the needle, it lies
Dont ever trust
Dont ever trust the needle when it cries...
Cries your name

In a way, this suffers from the same thing as "She Blinded Me With Science." Nikki is a victim, not a mad scientist. But where "She Blinded Me With Science" is a romp, about the seductive powers of the modern woman with her perfume and her wicked ways... this is about a man crawling away desperately from the madman who has taken over his existence and threatens to destroy it, and there is no escape.

Now that's Mad Science, baby. Dr. X could take Dolby's chick out with one jab.

"No One Lives Forever," Oingo Boingo: This pick was a tossup between it and "Insanity" -- both the version from Farewell -- Live, the last concert Boingo played as Boingo. Both have that burning energy, that intensity that separates the sane from the not-sane, and they both kick the ass of "Weird Science" in pretty much every way. I go with this one because it's less about true full on non mad-sciency psychosis and more about the inevitability of death and the need to therefore go for absolute broke in life, without concern for laws or what is possible:

No one beats him at his game
For very long but just the same
Who cares, there's no place safe to hide
Nowhere to run--no time to cry
So celebrate while you still can
'Cause any second it may end.
And when it's all been said and done . . .
Better that you had some fun
Instead of hiding in a shell-Why make your life a living hell?
So have a toast, and down the cup
And drink to bones that turn to dust ('cause) . . .
No one, no one, no one, no one, no one, no one, no one, no one, no one, no one, no one, no one
No one lives forever!! (Hey!)

The song is a party, a celebration. What it celebrates is that we're alive and someday we won't be so don't hold back! Don't let yourself have regrets! Take this life for all it's worth. Doctor Madblood would certainly agree. Not that he won't prove them wrong. Oh yes. Yes he will.

"The Sidewalk Song (v 1.1)," The Tenmen: For a while, Radio Achewood had a couple of tracks up from 'the Tenmen,' the black clad trio of rickenbacher playing cats who Roast Beef, Emeril and Spongebath all love. They're gone now, which I can understand -- how can one hope to put to music a group defined in a silent medium as the best post-wave musicians of their age. Still, this track has a beat and a funk that's infectious, and feels like distilled productivity. There are no lyrics -- it is, if anything, aureal wallpaper, but I could see it as the closest representation to the music a mad scientist hears in his mind, and that's good enough for me.

"Skullcrusher Mountain," Jonathan Coulton: Yeah yeah, I know. All these songs I've been avoiding all the geek-adored obvious picks. I don't have "They're Coming to Take Me Away." Hell, I don't have any They Might Be Giants on the list. These are songs about the crush and the pain, and here I have geek icon Jonathon Coulton with his parody of romantic light rock songs, all about the mad scientist who woos a pretty young thing. Look, the difference here is the absolute sense of rightness in the protagonist's voice, and the continued failure of his methods to have any positive effect:

I'm so into you
But I'm way too smart for you
Even my henchmen think I'm crazy
I'm not surprised that you agree
If you could find some way to be
A little bit less afraid of me
You'd see the voices that control me from inside my head
Say I shouldn't kill you yet

I made this half-pony half-monkey monster to please you
But I get the feeling that you don't like it
What's with all the screaming?
You like monkeys, you like ponies
Maybe you don't like monsters so much
Maybe I used too many monkeys
Isn't it enough to know that I ruined a pony making a gift for you?

It's all here -- the lack of ability to see the real world. The absolute certainty that his master plans cannot fail -- be they destroying the planet or hooking with his girlfriend. And, as he said above -- the chick likes ponies and likes monkeys, so why wouldn't a monkey-pony monster be the perfect gift! It's convenient, and no one else one! Honestly, Can't you show a little gratitude?

"Straw Hat and Old Dirty Hank," Bare Naked Ladies: This song's subversive. It's very bright and perky and cheerful and you can listen to it a dozen times before it hits you that this guy's a crazy celebrity stalker who thinks Anne Murray's talking to him in her songs. (Or Rae Don Chong. Or others. I've heard several women named.) He is a farmer, he works in the field, and he has come to see himself as the man who feeds the world -- and especially the love of his life -- with his labors. There's no science here but there is the right kind of delusion -- as well as the sullen resentment that can creep in when his letters to the celebrity stop fulfilling his worldview:

All of this corn I grow I grow it all for you
I took a hatchet to the radio I did it all for you
You could have written back,
You could have said "Thank you"
I guess you've got better things,
better things to do.

You say you love me, is that the truth?
Although they've heard the songs, my friends want living proof.
I know your address, I ring the bell
I bring you flowers and a .22 with shells.

He knows what the world is. He knows that he gets it -- he knows the truth. And his friends -- his friends -- won't believe them, and you won't write back so he could prove it. You have to understand, he's got to prove how you feel. He's got to prove it to the world. And then, when he has you and his life is so great... well, his so called friends will change their tune, won't they, but it will be too late. Too late!

Replace the psycho stalking with 'building an Oo-ray,' and Bob's your Uncle. And it's so upbeat in its psychosis.

"What We Need More Of is Science," MC Hawking: I'll admit, I'm not the biggest MC Hawking fan on Earth. It just seemed... I dunno. Cute, to me. A little twee. I didn't hate the Hawk, I just didn't buy in. But "What We Need More of is Science," the first of the Achewood songfights (the second was the fantastic "Corner of Dude and Catastrophe" by MC Frontalot with Brad Sucks) is just a wonderful rant against the people of the world who follow ridiculous cults (from crystals to fundamentalist Christianity in his view) and don't spend enough time listening to their god damn science teachers. This is the sort of rant that leads, fundamentally, to a giant steam powered robot with vortex rays mounted on the shoulders and an unbreakable glass dome on the head where the inventor sits in an easy chair, holding a martini that foams slightly, smiling and saying "where's this God then? Why doesn't He stop me? Mm? Here's my creation -- it's the one beating up His creation." And then he would laugh, and laugh and laugh.

The list is incomplete. The list can't be complete, because there could be something on it tomorrow that serves the same purpose. And the list that works for me might not work for you. If we could find the music playlist that elicited the same brain chemical responses in every listener, we could (of course) rule the world, but so far that goal is elusive. Still, we can get closer. Go ahead and chime in, down in the comments. What's music rocks your Mad Science hindbrain? What do you listen to when you're dreaming of unleashing your unstoppable Pneumatic Steel Legion upon the fools at Tompkins-Cortland Community College? And in what way am I wrong? Which of these songs denotes my clear inferiority, which shall lead to your song list crushing mine like so many grapes held in the hydraulically driven hand of your fabrication robot?

Go on. Prove me wrong, Silent Bob. For if you do not... then soon... I... will... rule... the world.

Of mad scientist mix tape creation.

Look, start small.

Posted by Eric Burns-White in Philosophical Snarks at 11:18 PM | Comments (78)